# Learning Advantage

$10.99

This game provides playful practice in counting money and making change while building competence in addition and subtraction. The two main games—Coin Values and Making Change are both self-checking and have a unique starting board that offers eight different positions to place your dominoes. Also includes lesson plans and other game ideas. 1-4 players.

$23.99

A fun way to learn valuable first money experiences! Players use coins and bills to pay for purchases, compute change, handle allowances and gifts, collect earnings, and make deposits into college savings accounts. Transactions mirror the real world, adding value and excitement. Game variations offer two difficulty levels. 2-4 players.

$19.99

Students will easily grasp various number concepts because they can see the results! Display number relationships of equal to (=), greater than (>), or less than (<), basic operation skills and more with this self-checking balance. Includes twenty, 10-gram weights. Grades 1–6. Math Balance. 25 1⁄2"L x 8 2⁄3”H.

$19.99

The newest addition to the math-fact-oh!™ game series! Math-fact-oh!™ builds and reinforces basic math skills while improving memory and concentration. Players compete to be the first to create the math-fact-oh!™ sets by locating the problem cards that match their solution cards. Includes 8 solution cards, 72 problem cards organized into three levels, 9 game changer cards, and instructions. 2–5 players.

math-fact-oh!™, Addition & Subtraction

$19.99

A great alternative to flash cards, Math-Fact-Oh! builds and reinforces basic math skills while improving memory and concentration! For every solution card there are three corresponding equation cards that compose a triangle called a “Math-Fact-Oh!”. Players compete to be the first to create the Math-Fact-Oh! sets by locating the problem cards that match their solution cards. 2–5 players.

math-fact-oh!™, Multiplication & Division

$19.99

A great alternative to flash cards, Math-Fact-Oh! builds and reinforces basic math skills while improving memory and concentration! For every solution card there are three corresponding equation cards that compose a triangle called a “Math-Fact-Oh!”. Players compete to be the first to create the Math-Fact-Oh! sets by locating the problem cards that match their solution cards. 2–5 players.

$19.99

A great alternative to flash cards, Math-Fact-Oh! builds and reinforces basic math skills while improving memory and concentration! For every solution card there are three corresponding equation cards that compose a triangle called a “Math-Fact-Oh!”. Players compete to be the first to create the Math-Fact-Oh! sets by locating the problem cards that match their solution cards. 2–5 players.

$8.99

Revised and expanded to offer 66 brain-tickling addition, multiplication, and division investigations, a follow-up to Domino Math. Exercises problem-solving skills with stimulating challenges such as Two-Way Sums, Chains of Sums, Fewest Multiples, Stack and Multiply, Corner Products, plus Divide and Conquer. Encourages mental computation and multiple solutions.

$23.99

Develop a nimble mind by computing basic multiplication facts or by breaking products down into factors and possibly prime factors. In Product Capture, players claim the product of two factors they spin. In Factor Pursuit, players compute the product of two spinners and mark any set of factors for this product on their scorecards. Be the first to fill your scorecard and win! 2 players or teams.

$11.99

Students explore pairs of numbers that make up a given number. Measuring 9" x 12", these plastic dry erase boards are printed on one side and blank on the other. Set of 10.

$38.99

Includes 32 number cards, 10 write-on/wipe-off cards, 15 clips, and 2 laces measuring over 9 feet each. Comes in a sturdy plastic, storage case.

$37.99

A great way for young kids to practice number recognition and develop gross motor skills. Number Skittles could also be easily adapted for older children to practice simple addition, adding up the numbers of those that they manage to knock down. Fun activity for students and teachers! 10 skittles (pins) and 2 balls in a vinyl carry bag.